Showing posts with label Grand Theft Auto. Show all posts
Showing posts with label Grand Theft Auto. Show all posts

Friday, 23 July 2010

Bad Journalism

It is a sad state of affairs when a national “newspaper” resorts to inventing stories to fill pages. It’s sadder still when the story in question surrounds a murderer and preys on the emotions of the families involved. On 21st July 2010 The Daily Star, a newspaper with a circulation of over 800,000 (the UK’s 4th largest), published a story reporting that a book, movie and game were to be developed concerning the actions of murderer Raoul Moat. The game to which he refers is a fictional version of the hit series Grand Theft Auto, purportedly set in Rothbury, the scene of Moat’s demise.

The journalist in question, Jerry Lawton, claims in his story that gaming websites were showing pictures of the front cover of such a title. As far as anyone can see the first instance of the image’s publication was in Lawton’s story and games websites have only subsequently published it to underline the ridiculousness of his “journalism”. He has not produced evidence demonstrating that other sites did so first.

What is most reprehensible about the story is that Lawton approached the grandmother of Moat’s ex-girlfriend, who was shot and left for dead, and showed her the image to obtain a reaction for his article. He got what he wanted, an angry response denouncing the game as “beyond belief”. And it is, as it does not exist.

There was, as you would expect, a big backlash from gaming websites denouncing this as gutter journalism. Apparently “baffled” by the reaction, Lawton has hit back by reportedly publishing the following on his Facebook page:

“These are grown (?!?) men who sit around all day playing computer games with one another who’ve today chosen to enter the real world just long enough to complain about my story slamming a Raoul Moat version of Grand Theft Auto!”

and,

“You would think I’d denied the Holocaust!!!”

The post speaks for itself as to the attitude of this journalist and his contempt for the opinions of people rightly affronted by an unprofessional and abhorrent style of reporting. Perhaps they are right as the invention of such an inflammatory title directed the blame at their industry to begin with. The Daily Star has since removed the article from its website.

This incident does highlight an apparent hypocrisy; Video games journalists have long been accused of bad practice and poor or lazy writing, and in some cases this is true. However, a mainstream, albeit tabloid, newspaper allowing its reporters to produce such articles only serves to undermine all journalism and make the general public suspicious of news sources.

Sunday, 1 November 2009

The Ballad of Gay Tony: Making golfing fun (First impressions of GTA4’s new DLC)


On Friday night I paid the princely sum of 1600 Microsoft points on my Xbox LIVE account to download the latest episode from Rockstar’s GTA brand: The Ballad of Gay Tony (TBoGT). My broadband connection is not the fastest in the world, but is sufficient for my usual online gaming and downloading requirements. TBoGT, however, measures a whopping 1.8 gigabytes and my Feudal age connection simply couldn’t download it as quickly as I would have liked. I sulked a little and then resigned to leave the system switched on and downloading overnight.

On Saturday morning I woke up earlier than usual, without the aid of an alarm clock and bounded into the front room, hoping that TBoGT had completed its journey across the Internet to my Xbox’s hard drive. Success; with the download complete my latest gaming adventure could begin.

TBoGT is just as visually stunning as it’s parent game and from the opening sequence, weaved cleverly into a cut scene from GTA4, the old familiar GTA style is evident. It appears that the player character is, once again, smart and resourceful (let’s be honest, Rockstar aren’t going to insult their customers by making them take on the guise of a moron) and, once again, has a shady past which he seems keen on putting behind him. The game-play is familiar but with the promise of new tweaks such as the much-touted base jumping and parachuting as well as the ability to get behind the controls of an agile attack helicopter.

The story line, so far, has been filled with clever and witty dialog, a fair spattering of toilet humour and the obligatorily offensive content for which we all really buy these games. The addition of an underground cage-fighting aspect to this DLC gives the player another distraction to elongate the gaming experience and after every mission you get a percentage complete screen with targets which will allow you to compare your progress and skills against others around the world over Xbox LIVE (but only if you complete the mission without any replays).

So far TBoGT is living up to the hype. I am only a couple of hours in but I have already hit golf balls at a hapless goon tied to the front of a golf cart, engaged in a drive-by shooting and a car chase in the afore mentioned sporting vehicle, blown up a super-yacht with a prototype attack helicopter and killed a loan shark who had been harassing my dear-old mum. There are a few passing references and crossovers to GTA4 and The Lost and The Damned and this looks set to continue. More to follow…

Saturday, 3 October 2009

I fought the law and the…law lost! (A return to Liberty City and the ridiculousness of scaremongering)


In eager anticipation of the upcoming Grand Theft Auto 4 add-on game, the controversially named: The Ballad of Gay Tony, I decided to pay another visit to my old stomping ground in Liberty City. It has been a couple of months since I last played on GTA4, even on multiplayer, and I thought it was time to get myself re-acquainted with Nico Bellic, the game’s primary protagonist, and his friends, in order to aid a more seamless switch to the new episode on its release (due 29th October).

In 2008 GTA 4 quickly became the must-have game on Xbox 360, receiving high scores by most reviewers and selling out in shops the world over. Extra content in the form of a whole new episode, The Lost and The Damned, was released in February 2009 and was very well received, expanding the gaming experience by utilising the expertly mapped and coded Liberty City and weaving a whole new storyline into the main plot by following a sideline character from the main game, Johnny Kebitz. The sheer size of the game would have stood alone against other titles on the Xbox, but was shorter than the main game. Now, with the upcoming release of The Ballad of Gay Tony, the two episodic game add-ons are to be released in the shops as well as on Xbox Live Marketplace, grouped together in a stand-alone pack name Episodes from Liberty City.

The Ballad of Gay Tony will see the player taking up the role of Luis Lopez, an assistant to nightclub owner Tony Prince, or "Gay Tony" to his friends. As always Rockstar have set out to shock and offend as well entrance and entertain. There will, undoubtedly, be complaints and protests over the game’s content and the usual calls from ridiculous groups of busybodies to have it banned “for the sake of the children” and this got me thinking. There are always those who claim violent people are influence by movies, TV and games to commit violent acts. Pious politicians and people quick to grab headlines are forever banging the drum of fear, claiming games such as GTA4 are rotting the moral fiber of our society and are a bad influence on children. Such talk almost always angers me. To begin with the game is rated 18 in the UK. This means (and I’m talking to you, parents) that children shouldn’t have access to it in the first place.

On the second count, that such violent games cause violence in the real world, I believe there to be little that can be said for or against that except to describe my own experiences as an example of the ridiculousness of the argument. I have played violent and non-violent games most of my life. In the gaming world I have murdered, bludgeoned, stabbed and shot people, aliens, monsters and mutations. I have stolen cars and run-drugs. I have also piloted a space ship, fought in World War Two and survived in the post-apocalyptic wasteland of the distant future. I have never done, nor have I been tempted or in some cases able to do, any of the above. I have what most would consider a normal life: A job, a car, a home, a wife-to-be. I have been exposed to violent material all of my life and I am not a violent person.

I am also not a psychiatrist and am unable to argue about the mental state of someone who would cause violence to others in the real world and how images on TV and in games may influence their behavior. However, I would say this in closing; as I believe in freedom of speech and expression, I find any attempt to censor the public-in-general in order to prevent the violent or anti-social actions of individuals (that would probably occur by some other trigger anyway) predisposed to such activity in the first place to be misguided. So I am going back to Liberty City, to steal cars, deal drugs and shoot gangsters, and then later I will take my fiancé out for a pleasant afternoon at the waterfront, perhaps to a movie or for a sociable drink. For, you see, I can define the borders between, and keep separate the worlds of, reality and gaming/fiction. Have a safe day everyone.